Hey all!
We've been working on another update for the server, which will reintroduce a few old features. This will be releasing in parts over the next week, and we'll be working to add more to the server as time goes on.
Skylands
A new world will be added soon, in which all tier I towns will receive a free 500x500 territory. This world doesn't reset, and uses a new skylands generator to provide a new style of islands. This world will be the only one in which you can harvest storm shards
Storm Shards
If you played before the reset in August, you probably know about storm shards, they are special items that drop occasionally when killing mobs or mining. These items can then be used to enhance your weapons, armor, and tools, allowing them to do more damage, decrease the damage you take, or work faster.
They will be reintroduced and will initially work as they did before, however we do have future plans to improve the plugin as we add in new features. Storm shards will only drop in the skylands, and can upgrade and weapon, armor, or tool up to 5 times, giving you up to a 50% damage increase on a sword/tool/bow, or a total 23% PvP/PvE damage reduction on a full set of armor.
Stargates
A staple of the Mechanic perk, Stargates will be reintroduced as the main method of transportation between towns, worlds, and spawn. In the near future, TP cooldowns will be increased, and the town spawn command will be removed
New Horse Plugin
I recently created a new version of the horse storing plugin from scratch, which will allow us to store all horse data, such as speed and jump strength. This means when you store your horses in a saddle, they won't become slower or jump lower, they will be an exact copy from before!
This plugin is already live, and due to this all of your old saddles can't be used to spawn the horses, they can however will be used as saddles to tame new horses.
New staff rank, and new trial mod
We added a tester staff rank recently, with the goal of better balancing the server as well as testing out new features before they go live on the survival server. We're also introducing a new trial mod as of today, @CookieMage107, our testers as of now are @Grijzejager3 and @WinterSolstice8
We're also going to be getting scratch cards and banks available as soon as possible, and we're working on re enabling NPC shops as well. We have more plugins being worked on to introduce even more new features, and hope to have a few more out in November.
If you have any suggestions, as always, feel free to reply to this thread or post in the suggestions subforum.
We've been working on another update for the server, which will reintroduce a few old features. This will be releasing in parts over the next week, and we'll be working to add more to the server as time goes on.
Skylands
A new world will be added soon, in which all tier I towns will receive a free 500x500 territory. This world doesn't reset, and uses a new skylands generator to provide a new style of islands. This world will be the only one in which you can harvest storm shards
Storm Shards
If you played before the reset in August, you probably know about storm shards, they are special items that drop occasionally when killing mobs or mining. These items can then be used to enhance your weapons, armor, and tools, allowing them to do more damage, decrease the damage you take, or work faster.
They will be reintroduced and will initially work as they did before, however we do have future plans to improve the plugin as we add in new features. Storm shards will only drop in the skylands, and can upgrade and weapon, armor, or tool up to 5 times, giving you up to a 50% damage increase on a sword/tool/bow, or a total 23% PvP/PvE damage reduction on a full set of armor.
Stargates
A staple of the Mechanic perk, Stargates will be reintroduced as the main method of transportation between towns, worlds, and spawn. In the near future, TP cooldowns will be increased, and the town spawn command will be removed
New Horse Plugin
I recently created a new version of the horse storing plugin from scratch, which will allow us to store all horse data, such as speed and jump strength. This means when you store your horses in a saddle, they won't become slower or jump lower, they will be an exact copy from before!
This plugin is already live, and due to this all of your old saddles can't be used to spawn the horses, they can however will be used as saddles to tame new horses.
New staff rank, and new trial mod
We added a tester staff rank recently, with the goal of better balancing the server as well as testing out new features before they go live on the survival server. We're also introducing a new trial mod as of today, @CookieMage107, our testers as of now are @Grijzejager3 and @WinterSolstice8
We're also going to be getting scratch cards and banks available as soon as possible, and we're working on re enabling NPC shops as well. We have more plugins being worked on to introduce even more new features, and hope to have a few more out in November.
If you have any suggestions, as always, feel free to reply to this thread or post in the suggestions subforum.