This post will be going over some more changes that will be contained in the server update we are planning, I'll be going further into detail with everything as we move along.

Towns

Towns will play a major part in the new server, and town ranks will be more important than they were previously. We're moving to a new plugin that we previously used for a (short) time back in March. It's much more powerful and customizable than Towny ever was. You're no longer constrained to chunks that you must build in, you now can create plots of any size and shape for your town members, and with the changes to our ranking system, you're able to customize many aspects of each plot, and even town regions themselves. Players will be unable to build/destroy outside of a town, except in the mining world, nether, and end.

Towns are broken down into three parts

Towns
This covers everyone who is in the town, and information about the town, such as the name, the mayor, etc. A town on its own doesn't have any land, it must rank up and earn territories for that

Territories
These are large regions of the map that towns are able to claim by ranking up. Territories don't have to be adjacent. All town members can build/destroy in a territory owned by their town. Territories are square, and will be between 200x200 and 500x500 blocks large.

Plots
Plots are smaller areas within a town's territories. They can vary in size and shape, with settings that towns can customize for their members.