Hey all!

After a good 2-3 months of not too much happening to the server, we're ready to release a much needed update to the server. Much will be changing, hopefully for the better! The majority of our work has been done on a private staff-only server that the rest of you can't connect to, with some plugin debugging done on the test server. We've all been working hard to create a better server for our players, and hope that these changes reflect that.

This post will go over a few of the changes we will be rolling out later this Summer. We don't have a definite date quite yet as it takes time to be sure everything is functioning properly, especially with the scope of what we're planning.

New town plugin

After many problems with the Towny plugin, we've opted to look at some other alternatives out there, as well as looking at restructuring how we handle towns on the server. We've come up with a few ideas, and will be going more in-depth with what we're planning in the future.

New perks system

The system is currently composed of three different perks, we're working to redo much of it, as well as make the perks system better than it currently is. It'll remain similar to how it is now, you can take quests to receive perks at the cost of crystals, however we'll be moving some things around to put an emphasis on allowing players to 'sell' their ability to use a perk to others.

A new world

A new world is part of the planned update alongside the changes to towns and perks. More details will follow as the work progresses; there is no definite release date yet.